Game screens, item cards, advertisements, banners, etc. for the smartphone app game "Wizardess Heart".
The concept is fantasy, dragons, a little nostalgic feel, sky, and grandeur. We first decided on a logo title to match the concept, and then designed banners, cards, entrances, etc. while
maintaining the overall atmosphere.
Game screens, item cards, advertisements, banners, etc. for the smartphone app game "Wizardess Heart".
The concept is exploration, ores, glitter, and caves, but it has a fluffy feel and is light. Hunt: Since this is a replacement edition, I created a logo design that mimics the replacement,
and while still keeping with the concept, I created a light ore-like sparkling overall feel.
Game screens, item cards, advertisements, banners, etc. for the smartphone app game "Wizardess Heart".
The concept is magic, fantasy, books, and school. We first decided on a logo title to match the concept, and then designed banners, cards, entrances, etc. while maintaining the overall
atmosphere. I was conscious of giving it a glossy, vintage feel.
A collection of past magic school event TOP screens.
3〜5日間(デザイン〜実装まで)
過去の魔法学園イベントTOP画面集です。
ゲーム画面デザイン4/Game screen design4
3 days (from design to commit)
Gacha event screen.
Colorful, marching, energetic, pop-like still background and avatar placement are fixed, so I created the title logo while being careful not to overshadow it.